Report

Face Recognition across Large Viewpoint Changes

Author(s) / Creator(s)

O´Toole, Alice J.
Bülthoff, Heinrich H.
Troje, Nikolaus F.
Vetter, Thomas

Abstract / Description

We describe a computational model of face recognition that makes use of the overlapping texture and shape information visible in different views of faces. The model operates on view dependent data from three-dimensional laser scans of human heads, wich provided three-dimensional surface data as well as surface image detail in form of a texture map. View-dependent information from the surface and texture representations was registered onto separate three-dimensional head models. We used an auto-associative memory model as a pattern completion device to fill in parts of the head from a lerned view when a test view with partially overlapping information was used as a memory key- We show that the overlapping visible regions of heads for both surface and texture data can support accurate recognition, even with pose differences of as much as 90 degrees (full face to profile view) between the learning and test view.

Keyword(s)

Gesicht Biometrie Gedächtnis Lernen Gesichtserkennung Drei-dimensionales Kopfmodell Gedächtnis Lernen face recognition three-dimensional head models memory pose differences learning

Persistent Identifier

Date of first publication

1994

Citation

  • Author(s) / Creator(s)
    O´Toole, Alice J.
  • Author(s) / Creator(s)
    Bülthoff, Heinrich H.
  • Author(s) / Creator(s)
    Troje, Nikolaus F.
  • Author(s) / Creator(s)
    Vetter, Thomas
  • PsychArchives acquisition timestamp
    2022-11-17T11:03:35Z
  • Made available on
    2007-03-14
  • Made available on
    2015-12-01T10:32:05Z
  • Made available on
    2022-11-17T11:03:35Z
  • Date of first publication
    1994
  • Abstract / Description
    We describe a computational model of face recognition that makes use of the overlapping texture and shape information visible in different views of faces. The model operates on view dependent data from three-dimensional laser scans of human heads, wich provided three-dimensional surface data as well as surface image detail in form of a texture map. View-dependent information from the surface and texture representations was registered onto separate three-dimensional head models. We used an auto-associative memory model as a pattern completion device to fill in parts of the head from a lerned view when a test view with partially overlapping information was used as a memory key- We show that the overlapping visible regions of heads for both surface and texture data can support accurate recognition, even with pose differences of as much as 90 degrees (full face to profile view) between the learning and test view.
    en
  • Persistent Identifier
    https://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bsz:291-psydok-9290
  • Persistent Identifier
    https://hdl.handle.net/20.500.11780/1044
  • Persistent Identifier
    https://doi.org/10.23668/psycharchives.9002
  • Language of content
    eng
  • Keyword(s)
    Gesicht
    de
  • Keyword(s)
    Biometrie
    de
  • Keyword(s)
    Gedächtnis
    de
  • Keyword(s)
    Lernen
    de
  • Keyword(s)
    Gesichtserkennung
    de
  • Keyword(s)
    Drei-dimensionales Kopfmodell
    de
  • Keyword(s)
    Gedächtnis
    de
  • Keyword(s)
    Lernen
    de
  • Keyword(s)
    face recognition
    en
  • Keyword(s)
    three-dimensional head models
    en
  • Keyword(s)
    memory
    en
  • Keyword(s)
    pose differences
    en
  • Keyword(s)
    learning
    en
  • Dewey Decimal Classification number(s)
    150
  • Title
    Face Recognition across Large Viewpoint Changes
    en
  • DRO type
    report
  • Visible tag(s)
    PsyDok